SportPsych, Inc.  ·  Prepared by Checkerboard

MindMeter Launch:
What's Left, and How Fast

July 2026 Planning document For review with Jon Stabler

The app is published. The product page is live, subscription billing works, and pricing is settled. MindMeter Pro is a real product that a customer can buy today — and there is no campaign behind it yet.

That's the situation this sheet addresses. Everything technical is done or nearly done; what's missing is the launch machinery, and a queue of product and site work that has grown well past what the current monthly hours can carry. Below is every open item with an honest estimate, separated into what the launch needs and what can follow it, plus three ways to fund it. There is no wrong answer among the three. The costly choice is leaving it undecided, because a published app with no announcement behind it is the one state that earns nothing.

The queue at current pace

≈58 hours · 10 hrs/month

Delivery at 10 hours per month, beginning August

Launch
Payments
Bundles
Site & nav
AUG
SEP
OCT
NOV
DEC
JAN

Private launch ready mid-to-late September. Everything else lands through January 2027.
This assumes no new requests are added — and new requests are always added.

Tier 1 — Launch critical Tier 2 — Payment infrastructure Tier 3 — Product bundles Tier 4 — Site-wide & navigation

The tiers are sequenced, not sorted by importance. Tier 1 has to ship before any promotion makes sense. Tier 2 is independent of the launch and can run alongside it. Tier 3 is blocked on pricing decisions. Tier 4 is best done once the products it points at are final.

The work

Estimates, not quotes
TIER 1

Launch critical

16.25hours

Everything required to open the private window to past customers. Nothing here is optional and nothing else should start until it's done.

ItemHrs
MindMeter page reskin and layoutLight background and clean gray text to match the lower sections; long-form brand story relocated to the homepage; layout tightened throughout4.0
Section badge update"Off the Course" becomes "Practice & Preparation" to prevent confusion about tournament play0.25
Brand story copy relocationRemoved from the product page, prepared for reuse on the homepage and in the announcement email0.5
Past customer launch pageUnlisted page reserved for past students and clients, with founders pricing, exclusive-access framing, and its own conversion path6.0
Founders coupon$50 off, 90-day validity, restricted to MindMeter and MindMeter bundles0.5
Announcement emailEmail #1 of the three-week private sequence, built from the relocated brand story1.0
Subscription access testingEnd-to-end verification that a purchase turns app access on, and a cancellation turns it off1.5
Instructor and complimentary accessEnsures instructors keep app access without a paid subscription, and that the nightly sync never revokes it1.5
Order routing verificationConfirms MindMeter orders send the right welcome message and don't trigger legacy course enrollment1.0
TIER 2

Payment infrastructure — Stripe

14.5hours

Moving instructor code billing onto Stripe. This is the last part of the site still running on the old payment path, and it currently holds instructor card details in a legacy format that predates today's standards. Stripe holds the card instead of GolfPsych — the risk moves off the business entirely.

ItemHrs
Stripe account setup and secure card handlingConnection, keys, and the framework that replaces stored card numbers with Stripe tokens1.0
Instructor code creation with card on fileInstructor enters a card once at code generation; Stripe stores it, GolfPsych never does5.0
Charge at the right momentNew step between the confidential questionnaire and the student's test, which is when the instructor's card is actually charged3.5
Database changes and instructor migrationExisting instructor records updated to the new structure; current cards re-collected, as they cannot transfer between processors2.5
TestingDeclines, retries, receipts, and confirmation that no student is ever blocked by a payment issue2.5
TIER 3

Product bundles

15–19hours

Building MindMeter into every primary offering, per the integration strategy. Pricing is set, so this is a straight build — but subscription products interact with each other, and each package needs its own checkout, renewal, and access testing before it can go live.

ItemHrs
Included-year entitlementThe mechanism that grants a year of MindMeter automatically when a bundle is purchased, then converts to renewal — shared by every package below2.5
Mental Game Builder Package1.5
Competitive Golfer Package2.0
Competitive Golfer + Private Instruction1.5
School packageIncluding the chest strap purchase path and post-year renewal1.5
Online Coaching annual price change0.25
Build, test, and revision allowanceSubscription products interact with each other; each package needs checkout, renewal, and access testing before it goes live6–10
TIER 4

Site-wide integration and navigation

10.0+

Bringing the rest of the site in line with the new product line, and scoping the larger navigation rebuild.

ItemHrs
Launch emails #2 and #3Research and credibility; final reminder before public release2.0
Homepage, shop, and DIY Golf Mental Mastery updates3.5
Audit and update remaining MindMeter referencesEvery other page that mentions the product or the old pricing1.5
Navigation and page structure — planning onlySimplifying the menu is a project, not a task. This is the scoping session and written plan; the build is estimated separately once we agree on the structure3.0
HELD

Deliberately parked

3.0+

Good ideas that shouldn't compete with the launch.

ItemHrs
Junior and parent landing pageSame product, different emotional framing. Better built after the main page has real traffic data behind it3.0
Navigation rebuildEstimated after the planning session aboveTBD

Three ways forward

Same work · different pace

Option 1

Hold the current retainer

$1,500/ month

9–11 hours per month
No change to current billing

Private launchMid-to-late September

  • Tier 1 only through September
  • Stripe migration begins November
  • Bundles and site work run into January
  • Every new request pushes the launch later

Six months to clear the queue
$9,000 total, spread to January

AUG ————————— JAN

Option 2 · Recommended

Retainer plus a flexible project balance

$1,500/ month

Retainer unchanged, plus a
$5,000 project balance — authorized once, drawn only as used

Private launchLate August

  • Retainer stays exactly as it is today
  • Project balance authorized once, drawn only as used, reported monthly
  • Payment work funded on its own line so it never competes with marketing
  • Full queue complete by end of October

Three months to clear the queue
$9,500 total, and unused balance carries

AUG ———— OCT

Option 3

Temporary increase, then step back down

$3,840/ month

24–28 hours per month
August through October
Returns to $1,500 in November

Private launchLate August

  • Best hourly value of the three
  • Queue clears by mid-October, with hours left over
  • The only option with room to absorb new requests without moving the launch
  • Committed monthly cost rather than pay-as-drawn

72–84 hours across three months
$11,520 total, ~20 hours of headroom

AUG ———— OCT

Option 2 is our recommendation for one reason: it doesn't ask you to commit to a higher monthly number. Your retainer stays exactly where it is, you approve a working balance once, and we bill against it only when we draw from it. If the queue empties faster than expected, the balance carries rather than expires.

Option 3 is worth a look if you expect to keep adding to the list — and history says you will. It's the best hourly value of the three and it's the only one that finishes the queue with capacity still on the table, which means a new idea in September gets built in September instead of joining a line.

How we'll handle new requests

New ideas are welcome and most of them have been good ones. The only thing we'd change is where they land. From here, anything new goes onto this list with an estimate rather than into the current month — and if you want it sooner, we'll tell you plainly what it displaces. That way nothing gets lost, nothing quietly delays the launch, and you always know what your hours are buying.

Worth saying plainly: the hardest part is behind you. The app cleared Apple, the product is live, and the billing works. What's in front of you is promotion, and promotion is the part with a clock on it — the founders window and the $50 coupon are 90 days from whenever we open them, and the competitive season doesn't wait. Tier 1 is six weeks of work at the current pace, or three at a faster one.

Hour figures are working estimates for planning, not fixed quotes; actual time is billed as worked. The navigation rebuild will be estimated after the planning session in Tier 4. Totals shown cover the queue as listed on this sheet; dates assume a start of August 1 and no additions to it.